Move character

1. Move 2D sprite image using virtual joystick in Unity.
2. I used CrossPlatformInputManager of Unity Standard Asset for joystick script.

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityStandardAssets.CrossPlatformInput; public class PlayerScript : MonoBehaviour { public static PlayerScript instance; public float speed; void Start() { instance = this; } // Update is called once per frame void Update() { float axisX = CrossPlatformInputManager.GetAxis("Horizontal"); float axisY = CrossPlatformInputManager.GetAxis("Vertical");
Vector3 moveVec = new Vector3(axisX, axisY, 0);
float rot = Mathf.Atan2(axisX, axisY) * Mathf.Rad2Deg;
transform.rotation = Quaternion.Euler(new Vector3(0, 0, -rot)); this.transform.Translate(moveVec * speed * Time.deltaTime, Space.World); } }

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