1. Select GameObject > 2D Object > Tilemap in unity menu. 2. GameObject "Grid" and "Tilemap" will be created as below 3. Select Window > 2D > Tile Palette in menu 4. Select "Create New Select" as below screen shot and then create new palette 5. Select folder to store palette file 6. Register tile image as below 7. In Tile Palette window, select tile brush and "Paint a filled box with active brush" tool (center icon) in tool bar 8. Go to the Scene window. You can see grid as below 9. Drag tile on the grid of Scene window to create tile map
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Flame master and its army attack the peaceful forest. You have to save the forest. - Shooting & line defense style game - Easy to control but may your hands will very busy. - Original monster design. - Mini-game style stage. - Powerful boss stage. - Addictive game. * ver 1.1 coming soon - BGM changed. - Remove Ad Banner on stage. - More easy to play. - Fixed 2nd, 3rd new slot bug. - Fixed several crash issues.